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AD&D: Tia Trippeltoe
Tia Trippletoe 
(Little Lucky)
specialty priest of Tymora (Luckbringer) Halfling,f 
(Hairfoot)
cg
Level
6
Name Class Race, Sex Aligment
Appearance: Tia is a rather small and slender hairfoot halfling. She has red curly hair always escaping the ponytail she ties it up in, and covering her big halfling feet. She has full, round cheeks, green, flashing eyes and a ready smile. She seems full of energy, always bouncing about. She wears the silver disk on a chain around her neck and blue clothes trimmed with silver, well - grey. :) 
HP
28

Ability Scores Behavior: Most people meeting Tia for the first time hear her before they see her. "My name is Tia, and everyone calls me Little Lucky, but you can just call me Lucky, you know, because Big Lucky, that's her up there, so how do you do, and what's your name anyway." Needless to say Tia loves meeting people (and loves to talk).
 Tia may not seem the typical luckbringer (if there is such a thing). She has a very personal relationship with her goddess. Her idea of a prayer is to look up and say "Hey Big Lucky, how about throwing some of yours down here." She is a firm believer in the Lady's Way and the Lady's Joy and that "To dare is to live". She also likes spreading some of her luck around.
 Tia has an extremly happy, friendly, outgoing personality, (even if she does get on some peoples nerves). Truth and personal belongings however are very loosely defined concepts for her. She can be a furious and determined fighter if angered or if she or her friends are threatened. She is very loyal to her friends.
 Tia is intrigued by other halflings as she didn't grow up among very many of her people. She loves music (its one of the few things that can make her shut up) and enjoys listening to or singing with Candela. She is awed by elves.
Strenght
13
Dexterity
15
Constitution
13
Wisdom
15
Intelligence
10
Charisma
10

Weapon Proficiencies Non-Weapon Proficiencies THACO AC
Mace 
Sling (+1 halfling bonus)
Free slot
Religion (Faerunian; Bonus) 
Gambling (Bonus) 
Tunmbling 
Rope Use 
Direction sense 
Languages (Common, Halfling)
Singing
Weather sense

 
 
 
 
 

18
6/2
(without/with
magical chainmail)

Equipment (non magical) Magic Items
Worn:  simple cloathes suitable for adventuring, leather armor, blue cloak with a grey trim, holy symbol on a chain around the neck , belt with a silver disk shaped buckle. 
Sling and 12 silver bullets. 
Backpack rabbits foot, 30 feet of string, iron rations (10 days), water flask, treasure 
Belt Pouch: 10 sided bone dice covered with runes (Troll), 3 silver dice, Playing cards, rainbowcolored dragonscale, ancient Netherese coin
Weapons:  mace+1 ("Orceater" +2 vs. orcs, detects orcs and growls then). 
Armor: chainmail +1 (she hates to wear that though) 
Miscelleneous:  boots of striding and springing (see above though), Potion of Flying, Rod of Alertness (46 charges), Wand of Size Alteration (87 charges) 
  

non-standart items:  Eldath Stone (see Candela), Stone wrapped in shiny paper that causes the unwrapper to become invisible as per spell

Special Abitilies: Clerical Spells  
1. Level 2. Level 3. Level 4. Level 5. Level 6. Level 7. Level
#5 #4 #2 -- -- -- --

Special: - Luckbringers may raise one die roll by one once per day (before the roll)
           - Can cast moment once per day
           - Can cast Favor of Tymora once per day 
           - Halflings gain a +1 bonus on slings and thrown weapons, surprise with a +4 bonus, Tia gains a +3 on saving throws vs. wands, staves, rods, spells and poisons for being a halfling   

History  In the early winter of 1345 a wandering priest affiliated with the Tower of Luck in Waterdeep finds a happily laughing halfling baby in a snowdrift near Zundbridge, a large piece of watersoaked treebark nearby. Investigating strange marks on the snowy hills on the other side of the river he gathers that the child slid down the hills on the bark, over the ice near the shore and thus gained enough momentum to carry it across the rushing waters of the Dessarin and land it in the only snowdrift nearby on the shore. The child is clutching some eaglefeathers in one hand and some strange fur in another. Being unable to find out anything further about where the baby came from and considering it incredibly lucky to have survived its trip, he takes the child back to the city with him. In that same night two other large temples in Waterdeep burn down, but the fire stops just before the gates of the Tower of Fortune. Some of the clergy argue that the halfling child is blessed by their goddess and has been sent as a sign of favor to the temple. Not all agree, but as the parents of the baby remain unknown a decision to raise the child in the temple is made, an experience that proves to be truly daunting to a lot of the clergy members involved. Though they love Tia, and still consider her a blessing from the goddess, many members breathe a deep sigh of relief when the young halfling decides to take up adventuring at the tender age of  20. Returning very successful from her starting adventure with the "Knights of Mistmoor", Tia meets a young bard named Candela, also of Waterdeep, about a year later. Together with a dwarven warrior lady named Sina they found the "Gallant Gal's" and adventure throughout the north for about a year. Then Sina returns to her people. Joining up with a couple of other adventurers and now calling themselves the "Fabulous Four" they continue travelling the North and are invited to take part in an adventurer's contest in Waterdeep in 1368, in which they prove themselves to be promising adventurers. Not much later they dissapear from Waterdeep mysteriously, ever after claiming to have been taken by the mists to Ravenloft, and to have emerged from that domain within  the Mere of Dead Men. There they discovered sunken ancient buildings, much treasure and greater danger. Now they have returned to Waterdeep.
Experience Points:  33297